Post all of your complaints/suggestions for the game here
I can see when it happens. When I steal the ball and go for a fast break dunk whether it makes or miss. The shot clock resets to 14 for the opposing team (team who got stolen from and dunked on)
I didn't have a video. But you can see in season. My opponent just inbounded with a 14 sec clock after a fast break dunk (make) by me
I experienced that but with the 2 rebounds one. 1 block worked fine. This is about the Collins stuff, right?The get 2 blocks or win doenst count the blocks. Including the blocks that are verified (with the label saying it's blocked) it just counts as 0. By the time you win. Then the counter moves to the block that you have.
Definitely.. lot more missed shots.. ai never misses..and ther blocking powers are amazing in the layup eventsI experienced that but with the 2 rebounds one. 1 block worked fine. This is about the Collins stuff, right?
Did EA just increase difficulty of quarter events?
I experienced that but with the 2 rebounds one. 1 block worked fine. This is about the Collins stuff, right?
Did EA just increase difficulty of quarter events?
What card are you looking for? There's no complete database anywhere. Afaik there aren't any cards that are specific to any of the normal packs.Has anyone have information on all the cards released so far? Or what cards come from what packs?
Example: I am looking for a specific card and it only can be achieved from "sharpshooter packs" not pro or premium. Only asking so I dont waste my time/coins/cards on the wrong sets/promo.
It was just an example, like with Madden Mobile I'm guessing it was someone created an excel spreadsheet of all the cards out and coming out which made it nice and easy. Was just curious, because (example) say I wanted the 89 curry which has been out for awhile and I got it from AH or a lucky pull, just for the next campaign to come out and bring a new curry with better stats and better traits. I just like to know things in advance. It's one reason why I hold onto some packs/cards to be safe and protect my backend.What card are you looking for? There's no complete database anywhere. Afaik there aren't any cards that are specific to any of the normal packs.
Why do clutch or buzzer beater ever miss!? It is so dumb once they changed that. The value of ability players is at an all time low. I miss 1/5 shots and I have missed both clutch and bb in the same game. Just make the damn thing automatic. It increases card value and it would encourage people to spend more to get those cards. What is EA thinking!?
It's really weird how it's coded bc it's not the same with every player like you'd think. It's somehow tied to shooting stats bc with 87 Love's Clutch, you can't shoot it on the move or your accuracy drops to 50-60%. With 94 CJ I can shoot it while doing a backwards flip & it'll still go in.they shouldn’t. They should be subject to normal blocks, otherwise go in. It’s clearly not in ea’s best interest to have them janky.
They stated last year abilities would be less effective so they can release more than ever they upped that this year with base cards having and keeping their abilities meaning they made them even less effective than ever beforeWhy do clutch or buzzer beater ever miss!? It is so dumb once they changed that. The value of ability players is at an all time low. I miss 1/5 shots and I have missed both clutch and bb in the same game. Just make the damn thing automatic. It increases card value and it would encourage people to spend more to get those cards. What is EA thinking!?
Is there some rational reason for this?? (As I typed this I laughed. It’s ea)They stated last year abilities would be less effective so they can release more than ever they upped that this year with base cards having and keeping their abilities meaning they made them even less effective than ever before
It doesn't make sense to put guaranteed shots then make it unguaranteed. Personally I prefer cooler animation such as dunk. And no abilities at all
Less effective meaning you would have to get more ability cards for the same effect as well as helps teams with no abilities when you play a full ability lineupIs there some rational reason for this?? (As I typed this I laughed. It’s ea)
Season does not count.Not sure if they addressed it or not but the happy hour live pass, "make 10 assist in any match game". I've done arena and SD, didn't count as well as campaign matches where you have to play against a team. But LvL and playing against my own league members counted. Haven't tried season yet.
Anyone know besides LvL and league matches what else "does" count?Season does not count.