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...It’s all part of what they call “dynamic difficulty adjustment” that also accounts for an opponent’s ai playing off the charts, the reverseovrnerf etc. All of it is intended to to induce you with a fraudulent premise to take some action in response - often spending money.
There is a...
...a +15. This is ridiculous. They’ve made so many changes & nerfs that the game is entirely in control of outcomes.
1. Get rid of “reverseOVRnerf.” I’m no longer spending on the game because of that — There is no reason to spend now.
2. Bring back blocking. Before S4 you could block...
Only they know for sure. Regardless of there being an actual intended nerf or not, something is happening that to a lot high ovr teams feels like a nerf. So what they are really saying if they are denying the nerf, is that they have no clue why this is happening
The 3rd event in Australia has been broken for days. This game is one big glitch. Gameplay is still plagued with reverseovrnerf. They admitted last season they had no clue about the source code, so each time they try to adjust gameplay, they are literally shooting in the dark, and inevitably...
Exactly.
Adding to it, one particular stupid thing about all this is the way it applies to season (my favorite game mode).
I used a 108 lineup recently against a 106 AI and the gameplay was horrible. I barely managed to win and i did by going all 3s with my Lebron PG (very unrealistic and...
That reverseovrnerf is worse than ever. And frankly, ai in general is increasingly jacked up. They make everything and they play irrespective of stats whith the clumsiest center making circus drives and the worst 3 point shooter burying monster 3s. I quit lvl. SD is a nightmare. I don’t think...
I’m getting really tired of 103 pg’s treating my 107 pg like he is a high schooler. They didn’t have to create all this crap they put out with the last app. All they needed to do, EVER, to make a big difference in gameplay was (1) increase % for def rb (2) throttle back ai play by some % (3)...
Season haa relaxed a bit, there has been quite an improvement in SD games, but there is still horrendous AI domination problems every game against anyone rated higher... I've found it when they're eaquel too.
League games are no better at all. Anyone ranked higher overall dominates everything...
Well I don’t know where else to put this, and I risk jinxing the whole deal, but since Tuesday’s reset, gameplay has been playable again. That awful reverseovr disadvantage hasn’t been in play at all. Since Tuesday morning through now - Thursday afternoon - I‘ve lost 2 or 3 SD matches (out of...
This new change to SD, allowing ultimate lineup has shed new light on just how bad SD gameplay and the reverseovrnerf is. If teams -2ovr put up these kind of numbers in lvl, I’d never be a net positive. When playing, opponents ai make one pass and bury long jumper. it can’t be defended - even...
Do you think the Ultimate LU sets up the nerf in LVL? Or whichever LU you choose to use in that particular matchup? I guess I'll just drop them all when I play my qtrs. This is just asinine
...SD. That‘s frigging devious. Last lvl I decided to use my SS lineup for first time after dropping my ultimate lineup and went 35-4.
Remember last season when everyone was scrambling to get to 111 and I kept saying you don’t want to be 111? That’s when I started mentioning the “reverseovr...
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